The 2D-X Manifesto

2D gaming is not dead.

Despite what you may have heard from doomsdayers and polygonal graphics whores (as well as certain hardware manufacturers that possess an apparent disdain for the style), sprite-based visuals and X-Y plane movement are still wonderful vibrant, vital components of the hobby that we greatly cherish.

Super Mario Bros. defined the hop-n-bop gameplay that has become a videogame staple. Lords of Thunder’s beautifully simplistic carnage mesmerized shooter fans. Street Fighter III: Third Strike is considered by many to be the pinnacle of 2D brawling. Castlevania: Symphony of the Night is action-RPG perfection.

Still, mainstream reviewers continue to drop the ball when turning an critical eye toward 2D visuals. They compare them to 3D games in the most disparaging mammer. They call them outdated. They say that they aren’t as stunning as the latest polygonal title that packed a production budget that rivaled any modern Hollywood blockbuster. They lack depth.

This gross misunderstanding and neglect was the genesis of 2D-X. Our goal is to deliver real deal coverage of the 2D gaming scene, past and present. Our team has been gaming steadily since the heyday of the 8-bit area and continue to enjoy the craftsmanship of a quality 2D title.

So what will you find at 2D-X.com? News with perspective. Reviews that eschew the traditional number-based system to provider deeper insight. Developer interviews. Detailed features. Lest you think we’re aging geezers that are stuck in the past, we’ll even cover the polygonal 2.5D titles that maintain the look, feel, and classic gameplay elements of a 2D titles.

Welcome to 2D-X.com, the very finest in 2D and 2.5D gaming.

Member of Boxxet Network, inc NoobGibs (Video Games and Gaming)