X-List: The 6 Best 2D Fighting Games
By Jeffrey L. Wilson On 24 Jan, 2013 At 09:42 PM | Categorized As Fighters, Slider, X-Lists | With 2 Comments

X List logo X List: The 6 Best 2D Fighting Games

There are many great 3D fighting franchises scrambling for your hard-earned dollar (Soul Calibur, Dead Or Alive, Virtua Fighter, and Tekken), but many of the best genre entries are in delicious, sexy 2D. The reason behind it is simple, and involves two companies: Capcom and SNK.

Capcom and SNK, fighting games’ grandparents, are the developers who’ve most affected the fighting game space. They crafted some of the most innovative and memorable fighting games to appear in video game history, which is a byproduct of their legendary ’90s competition. The pair’s 2D fighting games not only wowed arcade-goers and console-jockies, but laid the mechanical foundation of what would become staples in the fighting genre.

Lest you think that dynamic duo are the only developers who’ve made excellent 2D games, think again. This X-List highlights the best 2D fighters to grace our fine hobby. Did your favorite make the cut?

third strike X List: The 6 Best 2D Fighting Games

Street Fighter III: 3rd Strike
Street Fighter III: 3rd Strike represents the pinnacle of late 20th century fighting game engineering–and some would argue that no competitor has surpassed it. Featuring an intricate combo system, insanely detailed animation that endures as the new 2D standard, and a parry system that enables miraculous comebacks, Street Fighter III: 3rd Strike easily ranks among the best 2D fighting games. And now it’s online, powered by GGPO.

Street Fighter III: 3rd Strike is console-based, but it’s the most arcade perfect version that ever released to home systems. That means any and everything you loved about the arcade cabinet version is here short of game-breaking flaws. For example, arcade glitches that were not present in previous console versions are present, such as Q’s grab immunity when going from crouching to standing animation. Being an arcade perfect game, players cannot change the number of rounds in arcade mode. Capcom also includes numerous visual filters that let you play with the original arcade graphics, old school monitor scanlines, new school smoothed out graphics, and more. In short, if you have any amount of Street Fighter III: 3rd Strike affection, this is your game.

garou000 X List: The 6 Best 2D Fighting Games

Garou: Mark Of The Wolves
Garou: Mark of the Wolves is more than a decade old, but it remains one of the games I fire up to new-school doubters to showcase the  viability and beauty of 2D, sprite-based fighters. It’s an amazingly beautiful game with large, bright sprites, and sparkly special attacks animated with old school SNK’s loving care. But Garou: Mark of the Wolves isn’t mere eye-candy; it’s a deep, technical game that will keep fight fans returning for “just one more match.” It’s easily one of the best 2D fighting games ever crafted.

Over the years, Garou: Mark of the Wolves has been knocked by a segment of the fighting game community for being SNK’s Street Fighter III clone There’s no doubt that the game’s heavily inspired by Capcom’s classic game fighter, but that shouldn’t be considered a negative by any means. SNK went to the drawing board and totally deconstructed and reconstructed Fatal Fury‘s visuals and fight mechanics to make it the best in the series to date. Line sways are gone, and the new Just Defend parry technique and T.O.P. meter give the game more depth than would initial appear. Garou: Mark of the Wolves may not play like classic Fatal Fury, but it’s set the standard for any future series entries should SNK Playmore decide to return to it.

 X List: The 6 Best 2D Fighting Games

Persona 4 Arena
Persona 4 Arena is 2D fighter with the strangest source material: a JRPG. Don’t let that steer you away. This is a fighter you will want to take the time to learn, and you’ll enjoy every second of it. From its simple to grasp, but difficult to master concepts (like the different Bursts and Counters), to its extremely diverse, interesting and balanced cast, the Arc System Works-developed Persona 4 Arena is a true fighting game champ.

The game’s graphical might is the hook. Arc System Works is a development team with hardcore 2D fighting game like Hokuto no Ken and BlazBlue under its belt. The slick character designs, vibrant visuals, and silky animation make Persona 4 Arena look very much like an interactive anime.

Its role-playing game roots give Persona 4 Arena an unexpected layer of narrative depth. Most fighters have laughable story modes, but Persona 4 Arena differs with a tale that follows Shin Megami Tensei: Persona 4′s events with a canonical story penned by the RPG’s creators. If you’re a Persona fan or someone genuinely interested in mastering a deep fighter, do yourself a favor and play this game. Now.

kof98u7 X List: The 6 Best 2D Fighting Games

The King of Fighters ’98: Ultimate Match
Created to mark the 10th anniversary of King of Fighters‘ most beloved series entry, The King of Fighters ’98: Ultimate Match attempts to do what die-hard KOF ’98 fans consider an impossibility: Improve upon the foundation laid by the near-perfect original. Featuring an astounding 64 character roster, revamped backgrounds, and new fighting system, The King of Fighters ’98 Ultimate Match displays old school SNK’s fighting game programming prowess.

The 3-on-3 team-based fighting game features a major new addition: Ultimate Mode. The original KOF ’98 utilizes two gameplay modes: Advance and Extra. With Advance, your character can dash, roll to avoid incoming attacks, and unleash MAX Super Special Moves. Extra mode lets you execute a short-hop toward/away from opponents, dodge attacks to avoid getting hit, hold down the attack buttons to charge the power meter, and also unleash MAX Super Special Moves.

KOF ’98:UM‘s dreamy Ultimate Mode lets you combine elements of Advance and Extra mode to create your own hybrid style. For example, when using a grappler like Clark, you can select Advance’s dash, Extra’s dodge (to avoid blows and stay within grapple range), and Extra’s power gauge (which lets you charge the super bar). As such, there’s lots of flexibility in building your fighter’s offense and customizing the gameplay experience.

capcomsnk2eogc 002 large X List: The 6 Best 2D Fighting Games

Capcom vs. SNK 2
Capcom vs. SNK 2 walks arm-in-arm with the original SNK vs. Capcom Card Fighter’s Clash as the greatest product to come out of the Capcom and SNK partnership. Capcom built upon the original’s solid, but flawed, foundation by adding several gameplay enhancements that elevates the title into the “best-of-all-time” category.

Let’s start at the top. Capcom vs. SNK 2 employs a “Ratio” system that lets digital brawlers select up to three fighters per team and give ratio points to each, which has an effect on the characters’ strengths and lifebars. For example, a team of three fighters is weaker than a team of one. As such, there’s lots of strategy involved in building squads that’s not on display in many fighting games.

Unlike the first game, Capcom vs. SNK 2 adopts a six-button control scheme, but the biggest change is the new “Groove” system. Before the match begins, players select one of six Grooves (C, A, P, S, N, K) that represent six different fighting styles culled from various Capcom and SNK properties. The K Groove, for instance, contains Samuari Shodwon‘s RAGE meter and Garou: Mark of the Wolves‘ Just Defend.

 X List: The 6 Best 2D Fighting Games

JoJo’s Bizarre Adventure
It’s safe to assume many gamers probably missed this game’s 1999 release as the arcade scene and SEGA Dreamcast were on their way to the big video game lot in the sky. Capcom stuck closely to JoJo’s Bizarre Adventure‘s anime and manga roots, so if you’re familiar with either you know that the universe is filled with bright and interesting characters with wild looks and attacks.

JoJo’s Bizarre Adventure‘s mechanics are admittedly a bit broken with its handful of easily unleashed infinites, but what attracts fighting fans are the simplistic intricacies. One of the four-button controls summons a character’s Stand, a special companion who can be utilized in a number of ways. The mechanic is somewhat similar to the personas Persona 4: Arena although JBA predates it by almost thirteen years. These companions are different from character to character. Some are independently controlled, while others appear for a quick attack. If a Stand’s thrashed, however, you suffer a Stand Crash leaving you unprotected for a bit. As such, strategic fighting is crucial.

And that’s that. Those are our favorite 2D fighting games. Agree? Disagree? Want to list your own? Hit us up in the comment section below.

 X List: The 6 Best 2D Fighting Games Jeffrey L. Wilson (801 Posts)

Founder and Editor-in-Chief Jeffrey L. Wilson’s love of all things shiny/digital has led to jobs penning gadget- and video game-related nerd-copy for 1UP, E-Gear, Laptop, LifeStyler, Parenting, PC Magazine, Sync, Wise Bread, and WWE. Besides overseeing the editorial content at 2D-X.com, the Brooklyn College grad hosts New York City’s monthly Bits and Bytes video game media and public relations meetup. You can find him at a bar sampling foreign beers, or on Twitter doing twittery things.

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  • http://www.thechatcast.com Dee Sawyer

    No love for Neo Geo Battle Colosseum or Arcana Heart?

  • http://www.2d-x.com Jeffrey L. Wilson

    Personally, I liked the concept of NGBC more in concept than in execution. It was nice seeing mashup, but it didnt feel as tight as I would’ve liked.

  • http://www.facebook.com/loqito Christian Vasquez

    Where are Guilty Gear XX AC+ and Marvel vs Capcom 2? :S

    • http://www.2D-X.com/ Jeffrey L. Wilson

      I didn’t play that particular Guilty Gear and I’m not that big of a MVC2 fan.

  • Brian

    Why is 3S0 even on the list? its still a broken POS

    • d3v

      Balance has nothing to do with how great a 2D FG can be.

  • d3v

    Needs more MvC2 and Skullgirls.

    • http://www.2d-x.com/ Eric Guzman

      MvC2 although fun and addicting got to a point where it was mote. Picking any team besides the top tier ones was suicide at an arcade like China Town Fair, I do think it’s still amazing. Skullgirls was good but with the small cast it can’t be on a best of list.

      • d3v

        But in terms of depth, MvC2 trumps all of the games listed here and a good part of that depth comes from just how many options the top tier had.

        Also, the inclusion of 3rd Strike makes the point moot, if you aren’t playing Yun, Chun, Ken or Mak, then good luck winning a tournament. Even Kuroda switches to top tier when he’s at SBO.

        • http://www.2d-x.com/ Eric Guzman

          Although I agree with you about SFIII 3rd strike and the tourney characters, you have to look at MvC2 like this. Everyone did the exact same combos, Magneto’s rom combo for example. In 3rd strike atleast we had a unique defensive mechanic that made almost any character besides sean and a few others viable.

          But with that said you’re absolutely right, about tourney characters, but also remember, most games have tourney characters that everyone goes to.

          • d3v

            If you look at everything from a team perspective, everything changes. Mags with Psylocke assist is very different from Mags with Sent drones since he literally loses his best resets (and Magneto is a very reset dependent character). Same with the others, Storm with Sent plays different from Storm with CapCom, etc. This is partly due to the fact that these characters have so many options, a good number of which are only “unlocked” by certain team combinations. The amount of depth in the top 4-16 alone is enough to keep the game in tournaments over a decade down the line.

          • http://www.2d-x.com/ Eric Guzman

            You know what I never thought of it from that point of view. I got caught up in looking at it from a single character perspective, which I’ll admit is terribly wrong to do haha. I’m gonna revisit this baby this weekend and see how my game holds up, don’t worry an updated list will surely include this classic.

          • d3v

            It’s best to look at teams as individual characters in themselves. Every single variation to team composition and assist choice can totally alter how a team is played.

    • scir91onYouTube

      i absolutely HATED the music in mvc2. the sprites were also low res.
      moving away from jab strong fierce was also annoying, just so sega could fit the controls on the 4 face button gamepad of the dreamcast. the gameplay was great but i didn’t enjoy the whole package. 52 characters rocked. the new HD release (online only) of this game makes the experience a bit better. too bad we are unlikely to ever see that again.

  • http://twitter.com/ListenToTeacher Mr. Beard

    Blaz Blue should be in here. Maybe should have been a ‘Top Ten’

  • samirerre

    nice list .you coul add kof 2002 to it and meybe last blade .

  • http://yepi-games.kizifriv1.com/ yepi

    niche games i very like kung fu games. :)

  • http://www.y8u.org/ Y8 Games

    all games is very nice. old i play The King of Fighters ’98: Ultimate Match

    • http://www.2D-X.com/ Jeffrey L. Wilson

      That may be my favorite fighting game of all time.

  • Prithivi

    Great list! I agree completely with you! =D

    • http://www.2D-X.com/ Jeffrey L. Wilson

      Thanks! Are there other 2D fighters that you like?

      • Prithivi

        I’m a big Street Fighter fan, I also love the Alpha series and some SF II versions. I love playing 2d fighters since I started playing a Dragon Ball game in my Mega Drive (Genesis in the US I think) when I was 10 or 11 years old! hahaha

        • http://www.2D-X.com/ Jeffrey L. Wilson

          BIG QUESTION: Alpha 2 or Alpha 3?

          • Prithivi

            I prefer Alpha 2, but just for the nostalgia factor (I used to play it with my friends after school ha ha). Oh, and I love Sakura’s stage music!

          • scir91onYouTube

            alpha 2 had large sprites. graphically it was better but then again, all the old CPS1 and CPS2 games are standard resolution. not great to look at.

  • Fahd Al Zarooni

    At least this list was better…=D

  • scir91onYouTube

    where’s street fighter 2??

    • http://www.2D-X.com/ Jeffrey L. Wilson

      Street Fighter II set the standard for fighting games, but I find great difficulty considering it one of the best when so many other games are more playable.

      • scir91onYouTube

        i meant to say the entire sf2x series. by sf2x, i mean to say champion edition, hyperfighting, super and super turbo and my personal favorite – the accelerator (super new!) and rainbow editions. right now, there is a good sf2x release – sf2hdr – it is very fun and has been rebalanced. it’s a great option for the old school gamers, brought to life in HD form and with the move sets made easier to execute (all you can’s are easier as well as zangief’s spinning pile driver)