The Square Enix rep played through the demo twice. The first go, he was stealthy and patient and hid the bodies of any NPCs he had killed. The second time around things got a bit more violent. To show us just how many options you have in tackling missions, he rescued a cop that was being interrogated by criminals and used a fire axe to take out three thugs. This doesn’t sound all that gruesome in text, but seeing is indeed believing.
You want some gaming gear? We got your gaming gear. Well, actually, Mad Catz does. Many gaming-related accessories graced the CES 2012′s halls and hotels, but no company matched the variety that Mad Catz showcased. From fight sticks to MMO mice to flight sticks (and beyond!), Mad Catz had plenty of wares on display. But enough of our yappin’; check out the gallery below for some most excellent shots of Mad Catz’ new merchandise.
Let’s say Doc and Marty did an 88 miles into another dimension, and met up with GlaDOS and some cloned cats–you’d basically have Quantum Conundrum. After the launch of Portal 2, Kim Swift left Valve and came up with the idea of Quantum Conundrum, an all new platform and cerebral puzzle game coming to XBLA, PSN, and PC this summer. If you even only slightly like Portal, you’ll for sure fall in love with this new title.
There were a lot of interesting things at this year’s CES, but the most interesting by far was Liquipel, a company that specializes in waterproofing electronics such as iPhones. Using a nano coating to permeate the inside and outside of your device, Liquipel helps prevents water damage from accidental spills. You can check out the list of approved electronics on its site.
Where is Kingdom Hearts III? Where the heck is Versus XIII? And why haven’t we seen a Final Fantasy VII remake? Those were three (of many) questions I asked nearly every Square representative that was present during our CES 2012 briefing and, for specific reasons, they’d like to remain anonymous. But we walked away with some info. Some answers you may like. Others you most definitely will not.
At CES there’s a lot of stuff. Too much stuff. Robots, cars, haptic displays and entire houses just sitting in the middle of the convention center. It’s a wacky place. Panasonic brought a little order to the show’s chaos by hosting a sit-down conversation with three directors of the James Bond franchise in honor of the 50th Anniversary Blu-ray set ($199, Amazon.com) coming out this year. After walking for hours across the show floor I was relieved to find a place where I could sit, rest my feet, and listen to three film veterans discuss one of my favorite movie franchises.
Beside the Wii-U Nintendo had Kid Icarus Uprising on hand and it’s basically the same game I played last year. Wow. A whole year and nary an improvement to be found. The flight controls are okay. Shooting and dodging enemy fire in the sky is easy enough to control, but once Pit gets on the ground just throw your hands up in the air and walk away. I did. After punching everyone in sight and declaring myself master of the realm.
There was one thing I saw a lot of at CES this year. A whole lot of Street Fighter IV. A company called Aiwi used it to demonstrate an app that controls the game with motion sensing. It worked… kind of. It worked very poorly for me, but the booth’s attendant had a good handle on it. Plantronics used it to demo one of its headsets as well.
Now, two instances of Street Fighter IV is a coincidence. Three’s a pattern.
Mad Catz hosted a nice room at CES for us to try out its latest gadgets. Among them, the MLG Pro Circuit controller. The accessory company took a lot of feedback from the major league gaming community to come up with it and boy, those tournament guys are smart.
Just a quick update on Gravity Rush, the Vita game from Silent Hill creator Keiichiro Toyama. I got to play an entire demo at Sony’s enormous booth at CES from beginning to end, instead of a mere few minutes and walked away more impressed than I was before. Not only that, it’s now confirmed to be a launch title in the U.S.