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By Tim Torres On 12 Jan, 2012 At 03:28 PM | Categorized As Fighters, Gamer's Gripe, Slider | With 0 Comments
Street Fighter IV like you've never seen it before!

Some games flourish on multiple platforms. Some should stay on console. Take Street Fighter IV, a complicated, rich 2D fighting game that requires precise control and tactile feedback to pull off complicated combos and attacks. A game like that begs for a gamepad or ideally, a fight stick, yet it still finds its way on platforms that have no business hosting this kind of experience.


By Jeffrey L. Wilson On 3 Jan, 2012 At 12:32 AM | Categorized As Features, Fighters, Slider | With 2 Comments
King of Fighters XIII

Fast forward to the present and everything old in video gaming in new again. Instead of arcades we have online play. Instead of local in-house tournaments, we have EVO. And developers such as Capcom have simplified complex inputs to make them more mainstream-friendly. The video game industry itself has created an environment conducive for the return of fighting games.


By Tatjana Vejnovic On 12 Dec, 2011 At 09:34 PM | Categorized As Critical Hit, Fighters | With 1 Comment
tats

Tekken Hybrid Limited Edition gets the unboxing treatment. Check out what’s inside as Tatjana Vejnovic gives you the walkthrough.


By Jeffrey L. Wilson On 11 Dec, 2011 At 11:35 PM | Categorized As Fighters, How To, Slider | With 2 Comments
ken-06-m

One of the questions that I receive on a somewhat regular basis inquires how one goes about unleashing Kenshiro’s 100 Crack Fist finisher. Certainly, it was the most memorable move in the series, and one that you want to smack your boys with when they begin to spout off a little too much. Just like the anime, you can’t simply whip it out at anytime – – that would end matches in seconds. You need to set up the scenario. Here’s how to execute Kenshiro’s 100 Crack Fist in Hokuto no Ken.


By Avion Foster-Jarvis On 8 Dec, 2011 At 01:49 PM | Categorized As 2D Reviews, Fighters | With 0 Comments
KOF 96

The King of Fighters ’96 is stuck in the past with its old look and laggy online capabilities. SNK has always taken care of its fans and of its franchises but thankfully this is a re-release instead of the latest installment. If you aren’t a diehard KOF fan then this may be one to stay away from.


By Jeffrey L. Wilson On 30 Nov, 2011 At 02:40 PM | Categorized As 2D Reviews, 2D-X Excellence Award, Fighters, Slider | With 0 Comments
The King of Fighters XIII

SNK Playmore gives fans of 2D, sprite-based fighting a delicious treat in the form of The King of Fighters XIII. This excellent three-on-three fighter has excellent graphics, tight gameplay, and a solid online experience that will make you forget the disappointment that was KOF XII.


By Jeffrey L. Wilson On 25 Nov, 2011 At 01:14 AM | Categorized As Critical Hit, Fighters | With 0 Comments
KOF XIII

Jeffrey L. Wilson is working on the King of Fighters XIII review right now, but until he delivers that, taste this: An unwrapping of the 4-disc King of Soundtracks.


By Avion Foster-Jarvis On 14 Nov, 2011 At 06:54 PM | Categorized As 2D-X Excellence Award, Fighters, Slider | With 0 Comments
GET AT ME BRO!!!

Fans felt a bit betrayed by Capcom when it seemingly abandoned one of the most anticipated games in fighting game history, but Capcom has come to show that fan service is something it definitely excels at and it does it well. For a title that came out only a few months after the original, Ultimate Marvel VS Capcom 3 is not just assorted DLC. With all the new features and new characters included on the disc, this game is a definite steal.


By Avion Foster-Jarvis On 31 Oct, 2011 At 06:38 AM | Categorized As Critical Hit, Fighters, Interviews, New York Comic Con | With 1 Comment
harada

Tekken Series Director Katsuhiro Harada and Tekken Game Designer Michael Murray chat it up with 2D-X about, well, Tekken in an exclusive interview record at New York Comic Con 2011! This is one sure to raise the ire of long-time Tekken players when it comes to the future of certain series characters.


By Eric Guzman On 22 Oct, 2011 At 12:12 AM | Categorized As Fighters | With 0 Comments

The iOS fighting game scene continues to expand with Namco Bandai’s announcement that Soul Calibur is headed to Apple’s mobile devices.