Archive for the ‘How To’ Category

How To: Beat Shank’s APV boss

How To: Beat Shank’s APV boss

Shank’s 2D gameplay requires old school pattern watching and patience to tackle enemies. We’ll show you how to bring down the APV boss with ease.

How To: Get 8-Bit NES iPhone ringtones

How To: Get 8-Bit NES iPhone ringtones

Remember those classic soundtracks of yesteryear? They’re now your ringtones.

How To: Beat Limbo’s spider boss (Part II)

How To: Beat Limbo’s spider boss (Part II)

The tree battle was only the beginning.

How To: Beat Limbo’s spider boss (Part I)

How To: Beat Limbo’s spider boss (Part I)

Should you keep your wits about you, and manage to avoid a skewering by the beast’s sharp legs, you can defeat Limbo’s spider boss with ease. Here’s how to do it.

How To: Use a Commodore 64 for chiptunes (Part 2)

How To: Use a Commodore 64 for chiptunes (Part 2)

Jeremy W. Kaufmann drops by again to show us how to use a Commodore 64 to make chiptunes.

How To: Use a Commodore 64 for chiptunes (Part 1)

How To: Use a Commodore 64 for chiptunes (Part 1)

Jeremy W. Kaufmann drops by again to show us how to make wonderful chiptunes music using a Commodore 64 computer.

How To: Beat the Turtle (and other bosses) in Civilization Wars

How To: Beat the Turtle (and other bosses) in Civilization Wars

After reading my mini-review of Civilization Wars, readers and players have been wondering how to beat the Turtle Boss in the game. He’s rough. Really rough. In this followup, I’ll tell you all how to beat the Turtle Boss, the Scorpion Boss, and the Octopus Boss.

How To: Execute Kenshiro’s 100 Crack Fist (Hokuto no Ken, PS2)

One question that I receive on a somewhat regular basis asks how one goes about unleashing Kenshiro’s 100 Crack Fist finisher. Certainly, it was the most memorable move in the series, and one that you want to smack your boys with when they begin to spout off a little too much. Just like the anime, you can’t simply whip it out at anytime – - that would end matches in seconds. You need to set up the scenario first.