Archive for the ‘Interviews’ Category
EXCLUSIVE: Josh Keaton on Shattered Dimensions!
The Spectacular Spider-Man’s Josh Keaton opens up about Shattered Dimensions and a few of his other projects.
Dan Gilvezan talks Shattered Dimensions
Dan Gilvezan, the star of Spider-Man and His Amazing Friends, discusses his role in Spider-Man: Shattered Dimensions.
Interview: Mark Turmell on classic NBA Jam
Jeffrey L. Wilson chats it up with the video game legend.
2D-X + Nerd Blerp = Virtual Insanity
2D-X’ Jeffrey L. Wilson is interviewed by Nerd Blerp’s Mike Staub. The topics? Shank, Limbo, 2D games as a whole, and the shenanigans that is the Metal Gear Solid series.
Interview: Talking video games with Spawn Kill’s Stephanie Palermo
Jeffrey L. Wilson chats it up with Stephanie Palermo, head honcho of Spawn Kill.
Interview: Jimmy Soga, product manager, Lunar: Silver Star Harmony
Lunar is back. The much-beloved RPG that first wowed gamers on the SEGA CD (and virtually every other console since) has returned in the form of Lunar: Silver Star Harmony, which looks to be the definitive version of the game. While the crew works on the review, we decided to reach out to Jimmy Soga, [...]
Interview: Mike Fahrny, producer, Tecmo Bowl Throwback
If you follow my game-related ramblings on Twitter, you know that I recently spotted a Tecmo Bowl Throwback plug on one of ESPN‘s late afternoon/early evening sports programs. As a long time fan of the franchise, I was admittedly geeked; not just for the exposure that the legendary series has garnered, but also for the [...]
Interview: Talking River City games with Cherie Baker, PR Specialist, Aksys Games
When River City Super Sports Challenge and River City Soccer Hooligans were announced just over a week ago, Aksys Games gave retrogamers a great big old school hug by bringing back one of the 8-bit era’s greatest heroes: Kunio. The scrappy teen, who has a knack for engaging in fisticuffs and excelling in all manner [...]
Interview: Anthony De Sa Ferreira, Business Development Director, Golgoth Studio
2D ain’t dead – – not by a long shot. Games such as Mega Man 10, Sonic the Hedgehog 4: Episode 1, and Tatsunoko vs. Capcom prove that the art is still viable in the age of open worlds and polygon-counting. French developer Golgoth Studio is currently contributing to the 2D renaissance with its first [...]

