Sometimes you interview people because they’re chock full of interesting knowledge that you’d like to share with everyone in the goddamned universe. Sometimes you interview people because you greatly respect their work. With Ray Barnholt, who you probably best remember from 1Up articles and podcasts, ’twas a wee bit both.
The X to the Z held down Monster Cable’s “Monster Game” area by bringing his passion and energy to a demo starring the company’s gaming-centric cans, the Monster Game T1. Featuring 40mm drives, noise-isolating ear cups, and a sexy LED “Light Drive System” that gives it Tron-like appeal, the $349 gaming headset packs a wallop both in terms of audio and visual aesthetic.
Tekken Series Director Katsuhiro Harada and Tekken Game Designer Michael Murray chat it up with 2D-X about, well, Tekken in an exclusive interview record at New York Comic Con 2011! This is one sure to raise the ire of long-time Tekken players when it comes to the future of certain series characters.
2D-X Editor-in-Chief Jeffrey L. Wilson chats with Klei Entertainment CEO Jamie Cheng to discuss the follow up to one of 2010′s best games. What’s new for our vengeance-filled anti-hero?
Contributor John de Large, the big boss at New Game Plus, drops by to share an interview that he conducted with Ryota Niitsuma, Ultimate Marvel vs. Capcom 3′s producer.
When it comes to fighting games, few men know are as knowledgable as Capcom’s Seth Killian–which is why 2D-X News Editors Avion Foster-Jarvis and Eric Guzman arranged a meeting with him at New York Comic Con. The three men chatted about the intricacies of the Street Fighter X Tekken Gem System and Ultimate Marvel vs. Capcom 3‘s Heroes and Heralds mode.
Neal Adams talks about video games, comic books, and why he threw away his Dreamcast.
Alyssa, the cosplayer who sent whispers through the halls of the Jacob Javits Center (and prompted many a messageboard, Twitter, and Facebook query) is making her grand reappearance at New York City’s geekiest of geekfests. 2D-X interviewed the Mortal Kombat fan last year, so we thought it only appropriate to check in on her plans for this year’s show.
The American arcade scene may be coughing and wheezing, but there is a digital oasis where gamers can play the titles of yesteryear: The American Classic Arcade Museum. Nestled in Laconia, New Hampshire, the ACAM is dedicated to preserving that former pop culture staple that has come close to going the way of the do-do in recent years. I had the good fortune of meeting Gary Vincent, the president of the American Classic Arcade Museum, at the ACAM PAX East 2011 showcase. We spoke about the origins of his establishment, and the arcade scene as a whole, which you can view in the video above.