Tekken Series Director Katsuhiro Harada and Tekken Game Designer Michael Murray chat it up with 2D-X about, well, Tekken in an exclusive interview record at New York Comic Con 2011! This is one sure to raise the ire of long-time Tekken players when it comes to the future of certain series characters.
When it comes to fighting games, few men know are as knowledgable as Capcom’s Seth Killian–which is why 2D-X News Editors Avion Foster-Jarvis and Eric Guzman arranged a meeting with him at New York Comic Con. The three men chatted about the intricacies of the Street Fighter X Tekken Gem System and Ultimate Marvel vs. Capcom 3‘s Heroes and Heralds mode.
Rockstar Games returns to the mobile scene with one of the most innovative and iconic games in gaming history: Grand Theft Auto III. The game zooms onto select Android and iOS gear for its tenth anniversary, featuring updated graphics, improved textures, and double the pixel resolution.
I’ve loved everything I’ve seen and heard of The Legend of Zelda: Skyward Sword so far. The bright, attractive graphics look like a compromise between Twilight Princess‘ “dark”, realistic style and Wind Waker‘s cel-shaded cartoon-come-to-life style. The soundtrack will finally be orchestrated. Link and Zelda might actually have a romance this time around. The game just looks and sounds like everything a Zelda fan has been waiting for. So why, then, am I worried about how it will be? To someone weaned on the early Nintendo consoles (NES, Game Boy, SNES, N64) The Legend of Zelda has always been a sure thing. What could change that?
New York Comic Con was packed to the brim throughout its four days, but I still managed to play a few matches of Halo: Combat Evolved Anniversary Edition after suffering a very long line. And you know what? It was very much worth the wait. Halo Anniversary Edition’s multiplayer is everything I loved about the original Halo, but with a Halo: Reach injection that makes the game a fresh experience.
There were two things that long-time Max Payne fans griped about when Max Payne 3 was revealed. First, was the lack of hair. Max became yet another bald protagonist with a gun in a sea of games full of similar-looking heroes. Then we noticed Max was no longer in New York City, which has been his neo-noir stomping ground in the first two games. In Max Payne 3, he quits his detective job, moves to Brazil to act as private security and sheds his hair and noir trenchcoat for a wife-beater, a beer gut, and the Yul Brynner look. With barely any gameplay footage to scrutinize at that point, there was little left that looked like Max Payne at all.
New York Comic Con witnessed Capcom crush the hearts of hardcore fight fans once again with the announcement of a new gameplay mechanic called the Gem System. The system is meant to help casual fighters join the fray, and compete with more advanced players. The announcement came with the sound of many groans and cheers at Capcom’s Street Fighter X Tekken panel.
Nerd nation is out enjoying the sights and sounds at NY Comic Con 2011. Today, I played a new build Ultimate Marvel vs. Capcom 3 build–it has come a long way from what it was showcased at Fight Club earlier this year. To begin, I will only discuss the new characters that have been revealed: Vergil, Nova, Pheonix Wright, and Iron Fist.
I got into the Shinobi series with its PS2 installment, a notoriously difficult game that had me crying ojisan after the mall level with the spider webs everywhere. It was painful, but a good kind of pain. Yeah, I know. Weird. So I’m coming into this new title for 3DS, developed by Griptonite, from the perspective of that particular game. I know the original Genesis/Mega Drive games, particularly Revenge of Shinobi (which still isn’t on Virtual Console), gets a lot of gamers hot in the zukin, and this new ones looks to recapture that old-school feel of the late-80s/early-90s, when ninjas were all the gekido!
Alyssa, the cosplayer who sent whispers through the halls of the Jacob Javits Center (and prompted many a messageboard, Twitter, and Facebook query) is making her grand reappearance at New York City’s geekiest of geekfests. 2D-X interviewed the Mortal Kombat fan last year, so we thought it only appropriate to check in on her plans for this year’s show.