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Do you ever think back to a time when games were simply games? Where the sole purpose of a game’s story was to drive home the gameplay, and gameplay is what defined a game’s quality? Shovel Knight, the old-school, 8-bit styled side-scrolling action game by Yacht Club Games, hearkens back to those...

The podcast is back! PAX East fired us up and recharged our love for the game, particularly, the indie game! We talk our favorites of the show —...

AAA did not put in a great showing this year at PAX East. Ubisoft neglected to make Watch Dogs playable a month before its release. Child of Light did...

Special thanks to our friends over at Dual Shockers for recording! Video games are a hobby that we both enjoy and love, but some of the perceptions associated...

Earlier this year when PAX announced that they would be providing a safe space for “other” exhibitors and their works, I initially said “Good...

I was fortunate enough to swing by the Adult Swim Games booth at PAX East this year and discover a gem within the plethora of games available at the event....

2D-X‘s former Managing Editor (and current Editor-in-Chief of our sister site,¬†AskTatjana), Tatjana Vejnovic, recently participated in a pretty...

I came into Evolve with zero interest and the skepticism of a shrewd, know-it-all gamer. Originally, my thoughts towards a 4-vs.-1 co-op shooter created...

Firaxis has caused a ripple through deep space (pun intended) with it’s announcement of Civilization: Beyond Earth. Older gamers might recall 1999′s...

Child of Light received a good bit of attention when it was announced because Ubisoft namedropped Final Fantasy VI as an influence. Then Hayao Miyazaki...

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