There was one thing I saw a lot of at CES this year. A whole lot of Street Fighter IV.
A company called Aiwi used it to demonstrate an app that controls the game with motion sensing. It worked… kind of. It worked very poorly for me, but the booth’s attendant had a good handle on it.
Plantronics used it to demo one of its headsets as well.
Now, two instances of Street Fighter IV is a coincidence. Three’s a pattern. It was already at LG’s booth. Something tells me if I scoured each and every corner of this year’s show. I’d find more instances of Ryu, Akuma and Sakura duking it out to demo some new (or old) cockamamie device. Maybe it lends itself well to trade show events. Big, colorful characters, loud flashy effects and sound to draw you in, competitive multiplayer to keep you in the booth.
Avion and I spent a few rounds at Plantronics booth just duking it out. His Chun-Li bested my Sakura, but his Akuma fell before my Cody. Perhaps its prevalence at the show was because it’s such a good game?
And Plantronics’ headset was nice too, even if it is only for Xbox 360. No PS3 or PC support? In 2012? C’mon, guys!