Game Start: Jeffrey L. Wilson, the 2D-X Founder and Editor-in-Chief
By Jeffrey L. Wilson On 23 May, 2012 At 11:03 AM | Categorized As Features, Game Start, Slider | With 0 Comments

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[Welcome to Game Start, an ongoing retrospective where various video game editors and personalities share their tales of growing up gamers. We kick off the series with the Editor-in-Chief of 2D-X, technology and video game journalist Jeffrey L. Wilson.]

It is, I suppose, more than a little odd that a man who spends his every waking moment pondering and writing about technology and video games didn’t think of himself as a geek when he was younger. It’s true. Despite the fact that I digested a steady diet of PBS’ 3-2-1 Contact, Newton’s Apple, and Nova as a pre-teen, I didn’t consider it nerdy or unusual. Many of my peers who grew up alongside me in a low-income Flatbush, Brooklyn housing development were into the same topics.

I was a geek before I recognized that I was a geek. I built model airplanes, robots, and even attempted to construct a rudimentary computer form a metal Band-Aid case and rubber bands. Hey, I was six years old and didn’t have a functional understanding of transistors, circuits, electricity, or technology. According to the lovely, wise internet denizens, I still don’t.

But it was the proliferation of ‘80s 8-bit home computers that took my gaming love and transformed it into an obsession. I didn’t own an Apple II or Commodore 64–the machines were too expensive for my single mom at the time–but I longed for them as my Atari 2600 looked like a savage’s system in comparison.

My video game love began as a kid during the late ‘70s and early ‘80s when nerds could find an arcade cabinet in nearly any location. Asteroids in the laundromat. Kangaroo in the corner store. Ladybug in the pizza shop. My life revolved around receiving my $5 weekly allowance, changing it into quarters, and exploring the early bits and bytes.

But it was the proliferation of ‘80s 8-bit home computers that took my gaming love and transformed it into an obsession. I didn’t own an Apple II or Commodore 64–the machines were too expensive for my single mom at the time–but I longed for them as my Atari 2600 looked like a savage’s system in comparison. Oregon Trail had storytelling! Summer Games had good-looking graphics! I wanted that. I needed that.

We couldn’t afford one of those 8-bit computers, but I received a NES for Christmas in 1986 and it was a wrap. It was the era of the pack-in game, and Super Mario Bros., the 8-bit world-changer, became the central focus of all my free time. I’d played Super Mario Bros. at various friends’ homes who were from a higher station in life. I was familiar with the Mushroom Kingdom, but now it was in my home–I could play before school, immediately after school, or before bed. This pleased me on two levels: As a gamer, and as a poor kid who didn’t quite feel as poor because he owned one of the most highly-desired entertainment items ever.

From there I amassed nearly every major video game system and handheld released both in the USA and Japan. SEGA Genesis? Had it. PC Engine Duo-R? One of my favorite systems of all time. Neo Geo Pocket Color? Total sweetness.

My love for all things shiny and digital lead to jobs penning gadget- and video game-related nerd-copy for E-Gear, Game Theory with Scott Steinberg, Laptop, LifeStyler, Parenting, PCMag, Sync, Wise Bread, and WWE. Outside of cloning technology breakthrough that will allow me to live my childhood dream of being a dinosaur wrangler, I’m pretty happy with my station in life. I’m surrounded by a circle of excellent nerds from all walks of life who I’m happy and proud to call my friends–a few of which are 2D-X compatriots. I’ve also had the chance to interview some childhood heroes.

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This nerd’s done good, methinks.

 

 Game Start: Jeffrey L. Wilson, the 2D X Founder and Editor in Chief Jeffrey L. Wilson (811 Posts)

Founder and Editor-in-Chief Jeffrey L. Wilson’s love of all things shiny/digital has led to jobs penning gadget- and video game-related nerd-copy for 1UP, E-Gear, Laptop, LifeStyler, Parenting, PC Magazine, Sync, Wise Bread, and WWE. Besides overseeing the editorial content at 2D-X.com, the Brooklyn College grad hosts New York City’s monthly Bits and Bytes video game media and public relations meetup. You can find him at a bar sampling foreign beers, or on Twitter doing twittery things.

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