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2D-X – The Best Damn Video Game Site. Period.

Hardcore video game editorials for hardcore gamers.

Super Monkey Ball rolls onto Nintendo 3DS

on Wed, Sep 29, 2010 | By Tim Torres

What a day for Nintendo 3DS news. Among the many exciting titles revealed so far, Super Monkey Ball was also announced to show up on Nintendo’s bold new platform sometime in 2011. Developed by SEGA Studio Japan, the 3D-capable handheld should be a perfect fit for the spheroid surfing simians. Toshiro Nagoshi, creator and developer of the Super Monkey Ball franchise comments:  “The...

Mega Man Legends 3 headed to Nintendo 3DS

on Wed, Sep 29, 2010 | By Tim Torres

First Duke Nukem Forever, now Mega Man Legends 3. All we need left is Half-Life 2: Episode 3, Shenmue 3 and ZOE3 for life to be complete. The folks over at Mega Man Network provide the much sought-after skinny. Hi everyone! This is Masakazu Eguchi, director of MEGA MAN LEGENDS 3! So, how about that Keiji Inafune special interview? Did you like that? As you can see, Inafune...

Drawn: Dark Flight (PC) Review – A pleasing adventure

drawn dark flight game
on Tue, Sep 28, 2010 | By Laurie-Anne Vazquez

I don’t expect much out of Big Fish Games’ library: Sally runs every business under the sun, Farm Frenzy gets repetitive once you purchase the bakery, and every puzzle game is a repetitive point-and-click affair. Except Drawn: Dark Flight. A sequel to Drawn: The Painted Tower, Dark Flight is a richly rendered 2D video game that takes place in a land overrun by shadows....

Sonic Adventure (XBLA) Review – Just as you remember

Sonic Adventure review
on Sat, Sep 25, 2010 | By Jeffrey L. Wilson

Sonic Adventure, one of the beloved launch titles for the ill-fated SEGA Dreamcast, has been given a slick high-definition makeover for its re-release on PSN and XBLA. Simply put, this is the same Sonic Adventure that we gushed over on 9/9/99 with no major changes other than the 720p visuals that are presented in the 4:3 aspect ratio — but is that enough to hold our...

Cabela’s Dangerous Hunts 2011 is hardcore hunting action

on Fri, Sep 24, 2010 | By Jeffrey L. Wilson

You can’t take a trip to a local watering hole without catching eye of someone shooting virtual deer with with a replica rifle. If you’re a dedicated gamer like me, you’ve probably given those games a go and never returned as they lack a certain challenge and dynamic that captures the heart of the hardcore. Cabela’s Dangeorus Hunts 2011 is not this...

Mr. Bill splats onto iPhone and iPod touch

on Fri, Sep 24, 2010 | By Jeffrey L. Wilson

’70s babies who caught the tail-end of SNL‘s first era of greatness will appreciate Capcom latest Apple iPhone and iPod touch video game: Mr. Bill. In the game, the clay icon who taught America to laugh without guilt at animated abuse is (for some reason) applying for a job as a human cannonball at Sluggo Big-Time Circus. After being shot from the cannon, players...

Hands-On with HOARD

on Fri, Sep 24, 2010 | By John De Large

Tyler Sigman is an award-winning game designer, writer, teacher, former aerospace engineer and mad genius to boot. More importantly though, Tyler is the man behind HOARD, one of the most bad ass dual stick shooters I have ever played. HOARD doesn’t let you take control of a human fighting off many enemies; Tyler wanted a bigger hero, a larger than life main character,...

Rocket Knight (PSN) Review – A 16-bit darling returns

rocket knight review
on Thu, Sep 23, 2010 | By Tim Torres

Konami and Climax, after their successful reimagining of Silent Hill, dove into the past once more earlier this year with a download-only sequel to Rocket Knight Adventures. Is it as good as the original Genesis classic? Almost! Rocket Knight does what it can within its budget to pay homage to the essential, original video game. The music from the classic’s first stage...

Lucha Libre AAA: Heroes del Ring impressions

on Thu, Sep 23, 2010 | By Jeffrey L. Wilson

E3 2010 was the place where many first got their mitts on Luca Libre AAA: Heroes del Ring, the upcoming PS2, Xbox 360, and Wii wrestling video game–myself included. I reported on the game’s colorful characters, fun move sets, and tight controls in my original hands-on, but I recently had a second opportunity to dig into the title at a recent presser in New York...