Scroll to Top

2D-X – The Best Damn Video Game Site. Period.

Hardcore video game editorials for hardcore gamers.

NY Comic Con: Mega Man Universe shines

on Mon, Oct 11, 2010 | By Tim Torres

Like many fans, when I saw the first screens for Mega Man Universe my heart sunk. “Bland” was probably the kindest word I could say about them, and I wasn’t too thrilled about the Little Big Planet meets Mega Man style of game they were proposing either. Another game that depends entirely on mediocre user maps? Ohhh boy. Rev up those pre-orders. I figured...

NY Comic Con: Kirby’s Epic Yarn – Boss Battle

on Mon, Oct 11, 2010 | By Thomas Rivas

Now that the dust has settled at Jacob Javits Center and many of Comic-Con’s attendees have gone home to their parents, I’ve been able to regain my sanity and compile the best of what the show had to offer (in my opinion). First up is Kirby’s Epic Yarn. This game was already on my radar after Nintendo showcased it earlier this year at E3 but seeing the cooperative...

Tournament of Legends (Wii) Review – A history of mediocre violence

Tournament of Legends review
on Mon, Oct 11, 2010 | By John De Large

Tournament of Legends sounds like it has all the makings of a Game of the Year: Players can pit gladiators, gods, and other mythical creatures against each other in a tournament unlike any other while using swords, spells, and lots of violent weapons. The winner of the faces off with the game’s big baddie, Thanos, to settle their own personal agenda. Sounds like a pretty...

Hands-On with Majin and the Forbidden Kingdom

on Mon, Oct 11, 2010 | By Laurie-Anne Vazquez

The UK trailer for Majin and the Forsaken Kingdom has been making the rounds since March. After a name change for the US market and slight retooling, Namco showed off its new demo of Majin and the Forbidden Kingdom at a press event this week. It was worth the wait. The game features thief Topayu and a giant, sweet-natured mythical creature called a Majin. They’re stranded...

NY Comic Con: Concept Art House

on Sat, Oct 9, 2010 | By Laurie-Anne Vazquez

I came this meeting expecting to talk about a “transmedia” video game (what the heck is that??); I left it with hopes of testing an amazing FREE RPG and a sense of awe at the quality of their work. Concept Art House is a Triple A design studio based in Shanghai. They’ve got offices in San Fran, too, but the bulk of their work is done is China. That’s...

NY Comic Con: Hands-on with Marvel vs. Capcom 3

Marvel vs. Capcom 3
on Fri, Oct 8, 2010 | By Tim Torres

Finally! I’ve watched and watched and watched and today, I got to play. And I got whooped. …But not without knocking off two of my opponent’s fighters! I selected Ryu and Captain America for familiarity’s sake and chose Chris Redfield as my new recruit. Playing on an official Marvel vs. Capcom 3 arcade stick, I was able to leap into the action easily....

NY Comic Con: Hands-On with PlayStation Move

Gt Fit with Mel B
on Fri, Oct 8, 2010 | By Tim Torres

This week, PlayStation Blog hosted an event independent yet still sorta part of New York Comic Con where folks could try out Sony’s Mii-too, the PlayStation Move. The moment I walked in and saw the boxing, karaoke and sports games I let out a sigh, then a growl: “Those damn casuals!” But I learned to just let go, and sing Lady Gaga in between two gyrating...

NY Comic Con: Hands-On with Undead Nightmare

on Fri, Oct 8, 2010 | By Laurie-Anne Vazquez

Zombies seem like a weird fit for the Wild West, but count on Rockstar to make it work. You’ve already seen the hype: Undead Nightmare is 5-7  hours of extended gameplay in the RDR world. You’re not quite sure what’s going on or if you’re in the middle of a dream: all you know is that there are zombies everywhere, and it’s up to you to kill them....

NY Comic Con: Hands-On with new Bonk game

bonk: brink of extinction
on Fri, Oct 8, 2010 | By Laurie-Anne Vazquez

Hudson showed off a little more of its retro upgrade action video game platformer at New York Comic Con this weekend. I had the privilege of playing with Peter, the lead developer of the game, in co-op. His brain was a wee bit fried from demoing the game all day long (he had Bomberman, too. It was a crazy day), but he did share some nifty things about the game. For starters,...

NY Comic Con: X-Men Destiny unveiled

on Fri, Oct 8, 2010 | By Tim Torres

Today, Marvel and Activision in conjunction with Silicon Knights (MGS: Twin Snakes, Eternal Darkness) unveiled a new game that will cast players as new recruits in the X-Men. Details are scarce so far, though we know the game will have a “branching storyline that features a deep element of choice and gives players ultimate control of their destiny.” Does that mean...