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2D-X – The Best Damn Video Game Site. Period.

Hardcore video game editorials for hardcore gamers.

Don’t worry, Guardians: Destiny is a platform with a long-term vision

The Traveler, about whom we learn little, but I didn't really care.
on Mon, Oct 6, 2014 | By Elan Samuel

Bungie and their associates (primarily PlayStation, this time around) threw everything they had behind Destiny, promising that through the game you and your friends would “Become Legend.” I don’t know how legendary I am now, but I can happily report that I’m so addicted to Destiny that I haven’t even logged into WoW once since the beta, which I enjoyed so...

Weekend Comics Backlog: The Witcher: House of Glass

on Sun, Oct 5, 2014 | By Stephanie Burdo

Hold on to your ladies, fellas! There’s a Witcher in town! One of the sexiest video game characters has finally made it to the comic scene, and it’s Geralt of Rivia. Released this year by Dark Horse Comics, readers can finally experience one of the Witcher’s grueling adventures featuring sex crazed sirens, crude bog witches and last but not least, a murder...

Destiny (PS4) Review – Lackluster repetition has never looked so good

on Sat, Oct 4, 2014 | By Stephanie Burdo

Ever since its multiplatorm release, Destiny has created quite the stir among the gaming community. From its massive universe, extensive hours of gameplay and superstar voice cast, it is evident that Destiny has many attributes that set it apart from other games released this year. But where does this love come from? Is it possible that this new I.P. captured gamers for its...

Best Damn Video Game Podcast #28 – #Gamergate, Destiny, and P.T.

Gamergate Destiny Banner
on Thu, Sep 18, 2014 | By Tim Torres

The crew returns to discuss the elephant in the room: #Gamergate. After that little charmer we move quickly through topics including Bungie’s Destiny, the disappointment over this year’s mega-hyped AAA titles like Destiny, Watch Dogs, Titanfall, and finally, Konami’s horror gem, P.T., the playable teaser for Silent Hills. Like our videos? Be sure to comment,...

Super Comboman (PC) Review – Combo Crushed

on Tue, Sep 16, 2014 | By Isaac Rouse

As someone who had the chance to play Super Comboman during its showing at PAX  East 2014, I held high expectations of its final product, as its beta was crisp, smooth, charming, and left the impression that it had a lot more to offer the deeper players progressed through the campaign. Unfortunately, the rushed final product contains an enormous amount of kinks and bugs that...

Fates Forever (iPad) Review – Can tapping beat clicking?

Great art and attention to detail makes every element of the game feel great.
on Sat, Sep 13, 2014 | By Elan Samuel

I’d first heard of Fates Forever on Penny Arcade, where Gabe (neé Mike Krahulik) lauded its fantastic controls and stunning good graphics for an iPad game. At the time I didn’t realize that it was an actual MOBA. I assumed that it, like so many other tablet games out there, straddled the line between quick-time event slashing gestures (think Infinity Blade) or rapid-tapping...

Feeling burned by Destiny snubbing PC gamers? You’re not alone.

PC gamers are people too.
on Wed, Sep 10, 2014 | By Eric Guzman

In light of Destiny‘s release I feel the urge to share my thoughts on a woeful trend I’ve noticed in gaming: PC gamers are being left outside the party by major third party developers. Third party titles that can easily fit the PC architecture are either lazily ported over to PC or completely ignore the platform altogether. All while we can begin to say the opposite...

Mario Kart 8 to rest of industry: This is how you do paid DLC

mario kart 8 DLC
on Wed, Sep 10, 2014 | By Tim Torres

Mario Kart 8 has DLC coming and it looks great. But for the most part DLC is awful. It’s usually locked on-disc, available “day one”, pay-to-win, or worst of all, store-exclusive pre-order content. No, wait. Essential story-locked DLC is the worst. Either way, it’s often terrible and most companies abuse the hell out of the practice. Activision and...

Hohokum (PS4) Review – Music, flight and experience

on Thu, Aug 28, 2014 | By Elan Samuel

Sony Santa Monica exists in a state of quantum flux. On one hand, it’s (perhaps) best known for producing the God of War series, an exemplar of AAA goodness: it’s bloody, intense, and has, like, eight games with more to come. On the other hand, Santa Monica Studio partners with indie developers to produce games like Flower, Journey, Fat Princess, Sound Shapes,...

Diablo III: Reaper of Souls – PS4 vs. PC, battle to the bloody death

Look at that menacing guy!
on Wed, Aug 27, 2014 | By Elan Samuel

Last week finally saw the release of Diablo III: Ultimate Evil Edition on consoles, which was greeted with excitement on my entire Twitter feed, and garnered a 90 on Metacritic. I was a huge, huge fan of Diablo II and Lord of Destruction, which dominated my middle school days, keeping me up until the wee hours of the morning on Hell Mephisto runs, hoping for dat loot. When...