Scroll to Top

2D-X – The Best Damn Video Game Site. Period.

Hardcore video game editorials for hardcore gamers.

NYCC 2014: Monster Hunter 4 Ultimate aims high, leaps forward

Brave new world.
on Sun, Oct 12, 2014 | By Tim Torres

I spent a good 45 minutes playing the Monster Hunter Ultimate 4 demo at New York Comic Con this year. It looks and plays great, offers slight new innovations for the series and left me wanting more. Seasoned hunters will feel at home. While there are no big changes to the controls, the terrain is hillier and there are more ledges. In past games, you had to press a button to...

NYCC 2014: Resident Evil Revelations 2 may damn or redeem series

Revelations 2
on Sat, Oct 11, 2014 | By Tim Torres

Capcom offered a bite-sized taste of Resident Evil: Revelations 2 for PlayStation 4 at New York Comic Con this year. And I mean bite-sized. The demo barely lasted ten minutes but it granted a feel for the controls and hinted at what’s to come in this new, episodic game. It opened in medias res with Claire Redfield and Moira Burton stuck in a prison facility. A mission...

NYCC 2014: Capcom shows more of the same, fails to impress

Monster Hunter Ultimate 4
on Fri, Oct 10, 2014 | By Eric Guzman

Capcom had a huge panel to show off its latest offerings at Comic Con. Sadly, there wasn’t much of anything new to show besides a ton of new Monster Hunter Ultimate 4 reveals. Besides that it was standard promotions of games we already knew about.  Monster Hunter Ultimate 4 looks to be the largest Monster Hunter game ever put together by Capcom to date. The panel started...

NYCC 2014: Sitting down and talking comics at JHU

JHU Comics
on Fri, Oct 10, 2014 | By Eric Guzman

      With New York Comic Con kicking off in full force, I got the chance to sit down with Rene Rosa. One of the most knowledgeable comic book collectors who is also the manager over at the New York City staple comic book store Jim Hanley’s Universe. So grab a coffee, sit down, and enjoy two guys discussing their passion for comics, the inner workings...

Don’t worry, Guardians: Destiny is a platform with a long-term vision

The Traveler, about whom we learn little, but I didn't really care.
on Mon, Oct 6, 2014 | By Elan Samuel

Bungie and their associates (primarily PlayStation, this time around) threw everything they had behind Destiny, promising that through the game you and your friends would “Become Legend.” I don’t know how legendary I am now, but I can happily report that I’m so addicted to Destiny that I haven’t even logged into WoW once since the beta, which I enjoyed so...

Weekend Comics Backlog: The Witcher: House of Glass

on Sun, Oct 5, 2014 | By Stephanie Burdo

Hold on to your ladies, fellas! There’s a Witcher in town! One of the sexiest video game characters has finally made it to the comic scene, and it’s Geralt of Rivia. Released this year by Dark Horse Comics, readers can finally experience one of the Witcher’s grueling adventures featuring sex crazed sirens, crude bog witches and last but not least, a murder...

Destiny (PS4) Review – Lackluster repetition has never looked so good

on Sat, Oct 4, 2014 | By Stephanie Burdo

Ever since its multiplatorm release, Destiny has created quite the stir among the gaming community. From its massive universe, extensive hours of gameplay and superstar voice cast, it is evident that Destiny has many attributes that set it apart from other games released this year. But where does this love come from? Is it possible that this new I.P. captured gamers for its...

Best Damn Video Game Podcast #28 – #Gamergate, Destiny, and P.T.

Gamergate Destiny Banner
on Thu, Sep 18, 2014 | By Tim Torres

The crew returns to discuss the elephant in the room: #Gamergate. After that little charmer we move quickly through topics including Bungie’s Destiny, the disappointment over this year’s mega-hyped AAA titles like Destiny, Watch Dogs, Titanfall, and finally, Konami’s horror gem, P.T., the playable teaser for Silent Hills. Like our videos? Be sure to comment,...

Super Comboman (PC) Review – Combo Crushed

on Tue, Sep 16, 2014 | By Isaac Rouse

As someone who had the chance to play Super Comboman during its showing at PAX  East 2014, I held high expectations of its final product, as its beta was crisp, smooth, charming, and left the impression that it had a lot more to offer the deeper players progressed through the campaign. Unfortunately, the rushed final product contains an enormous amount of kinks and bugs that...

Fates Forever (iPad) Review – Can tapping beat clicking?

Great art and attention to detail makes every element of the game feel great.
on Sat, Sep 13, 2014 | By Elan Samuel

I’d first heard of Fates Forever on Penny Arcade, where Gabe (neé Mike Krahulik) lauded its fantastic controls and stunning good graphics for an iPad game. At the time I didn’t realize that it was an actual MOBA. I assumed that it, like so many other tablet games out there, straddled the line between quick-time event slashing gestures (think Infinity Blade) or rapid-tapping...