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2D-X – The Best Damn Video Game Site. Period.

Hardcore video game editorials for hardcore gamers.

Pax East 2014: Why It’s Awesome to Be A Female in the Gaming Industry!

why it's awesome
on Thu, Apr 17, 2014 | By Johnathan Gibbs

2D-X‘s former Managing Editor (and current Editor-in-Chief of our sister site, AskTatjana), Tatjana Vejnovic, recently participated in a pretty awesome panel. The gaming industry gets bigger and bigger every year, and women are starting to make a larger presence on both the media and development side! Ever wonder how they got into the assumed male-dominant industry?...

PAX East 2014: Evolve is like Left 4 Dead, evolved

Happy Hunting
on Tue, Apr 15, 2014 | By Isaac Rouse

I came into Evolve with zero interest and the skepticism of a shrewd, know-it-all gamer. Originally, my thoughts towards a 4-vs.-1 co-op shooter created by Turtle Rock Studios  (the team who developed Left 4 Dead) were shortsighted, as the gameplay on paper sounds very reminiscent of fighting a Tank and basing an entirely new game around it. After hands-on time, I’m...

PAX East 2014: Alpha Centauri meets Civilization

Civ Beyond Earth
on Sun, Apr 13, 2014 | By Eric Guzman

Firaxis has caused a ripple through deep space (pun intended) with it’s announcement of Civilization: Beyond Earth. Older gamers might recall 1999′s Sid Meier’s Alpha Centauri a Civilization inspired game which took place in the far reaches of the galaxy. But Beyond Earth is not a sequel or prequel to the great classic, co-lead designer David McDonough says...

PAX East 2014: Child of Light made me shrug

Anyone else getting the princess Bubblegum feel?
on Sat, Apr 12, 2014 | By Tim Torres

Child of Light received a good bit of attention when it was announced because Ubisoft namedropped Final Fantasy VI as an influence. Then Hayao Miyazaki got a nod. Then Yoshitaka Amano, who illustrated FFVI‘s art. After playing some of Child of Light at Ubi’s booth, I got more of a Valkyrie Profile meets Grandia vibe from the game. You control Aurora, a princess...

PAX East 2014 Cosplay Gallery (Updated! 4/14)

on Sat, Apr 12, 2014 | By Tim Torres

Cosplay, or costume play, has fans dress up as their favorite characters from their favorite games, TV shows and anime. Cosplayers spend hefty amounts of time and talent recreating the looks of their faves, making sure each detail looks perfect. Here are the cosplayers of PAX East 2014 in Boston. To be updated as the show continues!     ...

Metal Gear Solid V: Ground Zeroes (PS3) Review – Satisfying Sandbox Appetizer

metal gear solid v ground zeroes snake
on Tue, Apr 8, 2014 | By Tim Torres

Besides offering a tantalizing appetizer for The Phantom Pain – the next installment of Metal Gear Solid V – Ground Zeroes serves up a satisfying meal on its own, full of tweaks that evolve the Metal Gear formula. The most noticeable bit of evolution is the controls. They’re the best they’ve ever been. Like in Peace Walker, the previous game in the series,...

Join 2D-X in Boston this weekend at PAX East 2014!

pax panel-01
on Tue, Apr 8, 2014 | By Isaac Rouse

The writers, editors and contributors of Ye Olde 2D-X have been going through a few changes while preparing for the ever-approaching PAX East 2014 show at the Boston Convention and Exhibition Center this weekend! Like previous years, expect a plethora of content, from our hands-on experiences with indie and AAA titles, to interviews, to our very own panel! We’re teaming...

Hearthstone: Heroes of Warcraft (PC) Review – Accessible and charming

hearthstone: heroes of warcraft
on Mon, Apr 7, 2014 | By Elan Samuel

Hearthstone: Heroes of Warcraft, Blizzard’s free-to-play collectible card came, left beta a few weeks ago, and its climbing popularity is evidenced by its dominating presence on Twitch, if not by the amount of Hearthsteeds I see roaming around World of Warcraft. For those not in the know, a Hearthsteed is the mount rewarded to WoW players who have played three full Hearthstone...

Titanfall (PC) Review – First Person Bliss

This won't end well.
on Wed, Apr 2, 2014 | By Eric Guzman

  A few weeks ago I called Titanfall the new Modern Warfare. Today I’d go as far as to call it our future Warfare. This isn’t a knock on the game; unlike Internet hipsters and Call of Duty (COD) haters I thoroughly enjoyed COD for what it was. A quick twitch, fast-paced “in your face” shootout; which also revolutionized shooters as we knew them at the...