You Are Browsing '16-bit' Tag

By Jeffrey L. Wilson On 9 Oct, 2011 At 02:34 PM | Categorized As Action, Features, Slider | With 2 Comments
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Jeffrey L. Wilson confesses his love for the admittedly sucktacular China Warrior.


By Jason Kuang On 24 Jul, 2011 At 04:36 PM | Categorized As Slider, TimeWasters | With 0 Comments

Marvel’s 16-bit Captain America: The First Avenger tie-in is a solid, if unremarkable, Web-based platformer.


By Jeffrey L. Wilson On 3 May, 2010 At 08:12 PM | Categorized As 2D Reviews, Slider, Sports | With 2 Comments

Although it doesn’t have the hall of fame players (at least by name) the classic, simplistic gameplay packs enough lighthearted punch that will keep fans playing for hours on end.


By Timothy Torres On 31 Mar, 2010 At 08:37 PM | Categorized As Action, Compilation | With 1 Comment

SEGA missed an opportunity here. With Sonic the Hedgehog 4 around the corner it makes sense for them to release Sonic Classic Collection, a Nintendo DS compilation of the original Sonic trilogy and its lock-on add-on, Sonic & Knuckles. What doesn’t make sense is the slapdash job SEGA did bringing these games to the system [...]


By Jeffrey L. Wilson On 25 Feb, 2010 At 01:01 AM | Categorized As Action | With 2 Comments

Neo-retro titles are all the rage these days as developers that were once enamored with the old school games of yore now have a chance to create their very own on the cheap. In most cases, games such as Mega Man 10 duplicates the aesthetics of video games from a particular era, but very few [...]


By Jeffrey L. Wilson On 22 Oct, 2009 At 10:17 AM | Categorized As Run and Gun | With 1 Comment

Fifteen years ago, David Perry, Tommy Tallarico, and Doug TenNapel created video game gold when they melded their magic to produce Shiny Entertainment’s Earthworm Jim, an instant classic of the 16-bit era that featured tight action, remarkable character designs, absurd humor, and an incredible soundtrack. Although the sequels didn’t quite live up to the original’s [...]


By Jeffrey L. Wilson On 29 Sep, 2009 At 01:37 AM | Categorized As RPG | With 0 Comments

Alive 4 Ever and Magical Drop Touch represent the iPhone/iPod touch’s most prominent style of play: easily-digestible titles that can be lapped up in quick fashion while commuting, or when impatiently waiting in line at the post office. Those looking for more long form gameplay have been coming up empty, but developer Big Blue Bubble [...]


By Jeffrey L. Wilson On 3 Sep, 2009 At 12:29 AM | Categorized As Action | With 0 Comments

What does an intrepid gamer and a major developer’s surprising lack of security surrounding an announced game equal? An early reveal of Hudson’s Bonk revival! Videoman, a poster at the NeoGAF forums, was poking around on Hudson’s site looking for information on Lost in Shadow, when he starting messing around with inputting random URLs. This [...]


By Jeffrey L. Wilson On 2 Sep, 2009 At 08:27 AM | Categorized As Music, Virtual Vox Pop | With 2 Comments

Virtual Vox Pop is a weekly open mic in which we ask you, the reader, to sound off on a particular topic. This week, it’s music. Music and videogames have been kissy kissy bedfellows almost since the hobby’s inception. Pong-era titles were typically sound effects-laden games that lacked any discernible melody, but by the time [...]


By Jeffrey L. Wilson On 31 Aug, 2009 At 01:03 AM | Categorized As X-Lists | With 2 Comments

There are a handful of games that have never received follow-ups, truly deserved another series entry, or simply left questions that diehards need answered. I present to you the four games that I need before I taste the reaper’s cold touch.

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