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By Jeffrey L. Wilson On 11 Dec, 2011 At 11:35 PM | Categorized As Fighters, How To, Slider | With 1 Comment
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One question that I receive on a somewhat regular basis asks how one goes about unleashing Kenshiro’s 100 Crack Fist finisher. Here’s how to do it.


By Caleb Cox On 10 Jul, 2011 At 04:02 PM | Categorized As Action, Features, Slider | With 1 Comment

2D-X’s Games of Summer retrospective continues with a look back at the Donkey Kong Country series, a game that brought three brothers together during school recess.


By Timothy Torres On 5 Jul, 2011 At 10:37 AM | Categorized As Features, RPG, Slider | With 2 Comments

Legend of Zelda: Link’s Awakening, the first Game Boy entry of the series, always seemed like Link’s Summer Vacation to me. Not just because I got it for my birthday when it came out – in late June, a traditional time of freedom and celebration with cake and new video games – but the overall lighthearted atmosphere of the game.


By The Gamer Goddess On 3 Jul, 2011 At 12:52 AM | Categorized As Features, Fighters | With 1 Comment

Rival Schools packed all the classic school personality types. The jocks, the outsiders, the rich kids; it was easy to find a clique with who you could belong. It was The Breakfast Club of video games.


By Jeffrey L. Wilson On 29 Jun, 2011 At 08:38 AM | Categorized As Features, Fighters, Slider | With 2 Comments

Kids these days don’t risk a punch in the face with the Xbox Lives and PlayStation Networks providing safe haven for all manner of smack-talkers. But back in the ’90s, mouthing off and Street Fighter II just didn’t mix. Especially during the dog days of summer.


By Laurie-Anne Vazquez On 8 Aug, 2010 At 06:39 PM | Categorized As Geek Culture, Slider | With 2 Comments

A peek inside an inter-dimensional relationship.


By Jeffrey L. Wilson On 4 Mar, 2010 At 12:05 PM | Categorized As Action, Shooting | With 0 Comments

One of the most difficult and time consuming activites that a website editor does on a daily basis is tackle the press release beast. I, for example, receive dozens of very similar-sounding games and gaming accessory pitches in my inbox, with one being barely distinguishable from the next. Bank Run is not one of those [...]


By Chris Gampat On 15 Feb, 2010 At 01:37 AM | Categorized As Geek Culture | With 2 Comments

The last thing that I want to wake up to is a photo of a rear end in my email with a Pacman level tattooed on it. Why? It is visually mind boggling. I mean, what if he pops the cherry? Or maybe he’s got to jump the Grand Canyon to get to the other side? The concept is sure cool and a decent amount of symmetrical work went into this, but this otherwise makes me a Sad 2D Panda. But who knows: jeans/pants may come out with this on the rear instead of saying, “Juicy.” I’m curious as to what others think though.

Hattip: Kokugamer


By Jeffrey L. Wilson On 12 Feb, 2010 At 01:29 AM | Categorized As Action | With 1 Comment

Mega Man 10. You’ve seen the previews. You’ve seen the hands-on. Now it’s time to see what Capcom’s been keeping under wraps lo these many months. First up, the most important info: release dates. Mega Man 10 will touch down on WiiWare first (March 1st, 1000 points), but will then be followed by PSN (March [...]


By Chris Gampat On 8 Feb, 2010 At 03:36 PM | Categorized As Gaming Gear | With 2 Comments

Though it’s been out since January, it’s worth it to note that Realview’s V-Screen can turn all your 2D PSP games into a 3D experience. It works by enhancing perceived depth of field in the graphics to give you something that will pop out more as opposed to looking flat. This sounds similar to how modern day cinematography works in that your foreground can be more in focus and your background and mid-ground be out of focus and therefore a bit harder to see. However, I haven’t actually seen a demo of the product in action. They recommend it especially for racing games when you’re on the track and trying to tear it up. 2D NSFW content with this screen may be really something to check out.

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