NES controller rug nerdifies your living room

March 7, 2010 by Jeffrey L. Wilson · Leave a Comment
Filed under: Gaming Culture 

NES controller rug

Etsy strikes again. The creaftspersons at the popular handmade and vintage items supplier has tapped retro gaming love several times in recent months with such unique items as the GameBoy tube dress, 8-bit gaming pendants, NES external storage drives, and Atari wallets. Now we have an NES controller rug.

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Married In Holy 8-bit Matrimony

March 4, 2010 by Thomas Rivas · Leave a Comment
Filed under: Gaming Culture 

Successfully walking down the isle is hard enough (unless you’re Pamela Anderson) but imagine having to stomp your way through waves of enemies and a barrel-throwing gorilla in order to reunite with your bride or groom to-be. If this sounds like a plot ripped straight from the Nintendo universe, it’s because it is.

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Mimeo and The Kleptopus King takes you on a 2D video game history lesson

February 25, 2010 by Jeffrey L. Wilson · 2 Comments
Filed under: Action 

mimeo iphone game

Neo-retro titles are all the rage these days as developers that were once enamored with the old school games of yore now have a chance to create their very own on the cheap. In most cases, games such as Mega Man 10 duplicates the aesthetics of video games from a particular era, but very few attempt to capture the look and feel of multiple eras.

Mimeo and The Kleptopus King, an upcoming 2D hop-n-bop Mario clone for the iPhone/iPod touch, does just that. When cartridge power ups are acquired it doesn’t effect the player character, but the world around him. The power ups will transform the environments from 2-bit to 4-bit to 8-bit and, ultimately, 16-bit. Switching between the different 2D video game eras alters the enemy behavior and level design, so there’s a bit of puzzle gaming  involved as well to complete stages.

Touch Arcade as a Vimeo of Mimeo that’s worth checking out. Yup, a Vimeo of Mimeo. That makes me giggle.

[Hat tip: Touch Arcade]

TimeWasters: Infector: World Domination

February 19, 2010 by Chris Gampat · Leave a Comment
Filed under: Strategy, TimeWasters 

Picture 5 TimeWasters: Infector: World Domination

TimeWasters  highlights many of the excellent Web-based/lightweight downloadable titles that you can dive into within the space of a lunch break. This week, Chris Gampat explores Infector: World Domination.

I have seen the end of the world, and it has zombies. In fact, Infector: World Domination is literally all about zombies taking over town after town, and country after country. It’s not a simple game, but a couple of clicks with a mouse allows you to really lay siege to the entire world. Plan it all out carefully as you’ll really need it later on.

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Pac-Man tattoo makes for interesting visuals

February 15, 2010 by Chris Gampat · 5 Comments
Filed under: Gaming Culture 

Picture 9 Pac Man tattoo makes for interesting visuals

The last thing that I want to wake up to is a photo of a rear end in my email with a Pac-Man level tattooed on it. Why? It is visually mind boggling. I mean, what if he pops the cherry? Or maybe he’s got to jump the Grand Canyon to get to the other side? The concept is sure cool and a decent amount of symmetrical work went into this, but this otherwise makes me a Sad 2D Panda. But who knows: video game-related ass tats may replace “Juicy” jeans/pants during Fashion Week.

[Hattip: Kokugamer]

Capcom reveals Mega Man 10’s release dates, weapons, and challenge modes

February 12, 2010 by Jeffrey L. Wilson · 1 Comment
Filed under: Action 

Mega Man 10

Mega Man 10. You’ve seen the previews. You’ve seen the hands-on. Now it’s time to see what Capcom’s been keeping under wraps lo these many months.

First up, the most important info: release dates. Mega Man 10 will touch down on WiiWare first (March 1st, 1000 points), but will then be followed by PSN (March 11, $9.99), and XBLA (March 31st, 800 MSP).

Secondly, the weapons. Oh my, the weapons.

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Secret Shame Revealed II: I love China Warrior

February 10, 2010 by Jeffrey L. Wilson · 3 Comments
Filed under: Beat Em Ups, Features 

Secret Shame Revealed is a recurring feature in which the 2D-X staff admits to loving truly awful games. This outing, Jeffrey L. Wilson fesses up to China Warrior.

When I was just a lad of 15 years, I had to make a major choice in the fall of 1989: would I beg my mother for a SEGA Genesis or a Turbo Grafx-16 to satiate my gaming lusts that holiday season? I plundered the pages of Electronic Gaming Monthly and Video Games & Computer Entertainment for months on end in order to get the nitty gritty on the two systems. The result? I decided to go TG-16.

At the time that made sense for two very important reasons. Firstly, SEGA was my sworn enemy. The company had dared to challenge Nintendo and its 8-bit NES with the SEGA Master System, which sparked many a schoolyard pissing match between the  fanboy factions. Secondly, the game screenshots on the back of the TG-16’s Halloween-like orange and black box made the system feel like a true next-level machine. Big sprites! Colors! More on screen enemies!

After a year of Keith Courage in Alpha Zones, my mom surprised me with a copy of China Warrior. The game’s protagonist (a Bruce Lee clone with none of his badassedness) and human enemies filled half the screen. Half the screen. Super Mario, Ryu Hayabusa, Little Mac, and a host of other NES stars were downright liliputian in comparison and, in my adolescent mind, couldn’t touch the graphical might of the Turbo’s 16-bit power. The only problem? That game was utter, utter ass. But I still love it.

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Ignite your engines: Dark Void Zero now available for download

January 18, 2010 by Jeffrey L. Wilson · 1 Comment
Filed under: Action 

Dark Void Zero

It’s finally here, high-flyers.

Capcom’s two decade old “lost project”, Dark Void Zero, is now available for download on DSiWare for 500 points. Dripped in 8-bit nostalgia, Dark Void Zero is the prequel to Dark Void, which will be released tomorrow on the PlayStation 3, Xbox 360, and PC.

If you’re hesitant about pulling the trigger on a purchase, don’t be: I gave Dark Void Zero a thumbs up when I got hands-on with the title at CES 2010.

8-Bit Mario sweater will make you nostalgic, keep you lonely

January 17, 2010 by Chris Gampat · Leave a Comment
Filed under: Gaming Culture 

Picture 1 8 Bit Mario sweater will make you nostalgic, keep you lonely

Sweater vests are all the rage now in men’s fashion, so why not have one that expresses your love of old school video games? The reason why is because they don’t make them and you can’t exactly ask for one. That’s why this home brew recipe was made by a talented little lady using custom materials. By that, I mean that she dyed the yarn herself. Her instructions to make it are available at the Happy Seamstress.

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CES 2010: Hands-On With Dark Void Zero

January 14, 2010 by Jeffrey L. Wilson · 2 Comments
Filed under: Action 

dark void zero

Grandma had a saying that pretty much stuck with me throughout life: If you’re man enough to run your mouth, then you should be man enough to own up to your flubs.  A wise woman she was. After getting hands-on with Dark Void Zero, the 2D de-make of the upcoming rocketpack-powered Capcom action title, I have to retract my initial negativity toward its very existence.

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