Robin arrives in Arkham City with a tough, mature look.
I can’t believe it.
What happens after Tomonobu Itagaki leaves Team Ninja?
They turn Ninja Gaiden into a casualized button-masher. A rep assured me they would keep the bone-crushing difficulty of the previous games, though the E3 demo indicated otherwise. Throughout the short one-level demonstration I button mashed my through each enemy easily. In previous games I would’ve been decimated immediately. Beating the previous games, even playing through half of them, was a badge honor. They were like playing fighting games, with each button press made a deliberate, conscious strategy. They (and the original 8-bit trilogy) were games to conquer. Instead I casually strolled my way through the entire level of this, mashing the Square button for each and every minute. The game even took control away from me to have Ryu Hayabusa perform scripted kills at random times. If I initiated those automatic attacks then I have no idea how I did so.
God. Fallen angels. A great flood. El Shaddai takes a familiar story and adds slick visuals and smooth combat, transforming it into a highly-anticipated PS3 and Xbox 360 video game.
Sega’s upcoming game based on America’s Super Solidier highlights the movie costume.
Old school Natan “Rad” Spencer may not be Capcom’s Bionic Commando representative in Marvel vs. Capcom 3, but he’s returning to action gaming with Bionic Commando Rearmed 2. This sequel to 2008′s well-received Bionic Commando Rearmed 2 sees developer FatShark handling the programming duties in place of the now-defunct GRIN. With the behind the scenes change comes gameplay changes that are highlighted by the optional jump button (which can be toggled on or off). The move’s inclusion, thankfully, doesn’t break the game. Bionic Commando Rearmed 2 relies on arm-swinging action and, in fact, the game can be completed without jumping at all.
Canabalt may be a simple 2D flash game, but it’s one of the best titles of this generation.