Put quite simply, these figures kick ass. Crafted by Dodge “Grundy” Beltran, these real-life representations of Mayor Mike Haggar and a pre-emo Cody were cobbled together Frankenstein-style from parts of other action figures and combined with new moldings and fresh paint jobs. Is there anyone who wouldn’t want mass produced Final Fight figures of this [...]
When Seth Killian, community manager, Capcom, offered to take me on in a game of Super Street Fighter IV, it was more than just a walkthrough of the upgrade to 2D-X‘ 2D fighting game of the year; it was an experience. If you’ve already shelled out the cash for Street Fighter IV and feel that this addition is Capcom’s excuse to make you double dip, I’d understand and respect that point of view. However, if you’re a true fight fan, the additions offered in Super Street Fighter IV are must haves for series fans.
If you’ve thought it was a Capcom lovefest around these parts thanks to the ongoing discussions regarding Jetpack Attack, Mega Man 10, and Cody’s inclusion in Super Street Fighter IV, prepare for one more round of the warm fuzzies. As promised, our interview with Robby Zinchak, Associate Producer, Final Fight: Double Impact, who kindly filled us [...]
Our friends over at Capcom-Unity linked to a translated Shoryuken post that featured an in-depth conversation between Capcom developers explaining why Cody was brought back to the mix, why he still rocks the Alpha 3 jailhouse digs, and the internal debate over the dude’s blade. It’s all intriguing stuff, really, so jump over and take [...]