Ubisoft revealed a heck of a lot at their E3 2010 press conference. It was hard to get it all in, and as such, we missed out on a wonderful nugget of Rayman goodness. That goodness is called Rayman Origins, and will be on all HD systems by year’s end.
Rayman Origins is a 2D action game that takes the titular character back to his roots. The trailer features sumptuous cell-shaded backgrounds and lots of wacky humor, reminiscent of Rayman’s early platformers.
E3 2010 was full of shenanigations. Besides the hustle and bustle of the show itself, there were plenty of parties, booth babies, drinks, and other random madness. If you’ve ever been to E3, check out this E3 2010 gallery, which will give you an inside look at every gamer’s dream convention. This is E3 2010 in pictures.
Popcap’s Plants vs. Zombies tells the eternal tale of flora’s battle against the walking dead, but the war has escaped the digital realm into the physical. Outside the Los Angeles Convention Center’s West Hall, the combatants squared off once again, this time with fat beats and backspins. I happened to capture the hip hop shenanigans on film between appointments–enjoy.
This Dreamcast t-shirt is an artifact representing the last hurrah of a company long associated with the type of arcade-hardcore style of play that I enjoyed as a kid, teen, and now as an adult. I’ve given up hope that SEGA will return to the console wars, so all I have are the memories and the company’s new crop of games to keep the warm fuzzies alive.
Wrestling video games, for most Americans, are defined by the WWE and TNA licenses. The Rock, Sting, Jeff Jarrett, Hulk Hogan, Jon Cena, and a host of other overly-developed household names power video game pseudo-fighting. It’s sad, really, as many quality games get overlooked, such as the marvelous Fire Pro wrestling series which relies on a cast of international characters. Hopefully, the Immersion Software & Graphics-developed Lucha Libre AAA: Heroes del Ring doesn’t suffer the same fate.
E3 2010 was a wonderful show, but standing in line for nearly two hours to attend a Scott Pilgrim vs. The World video game party was not. So we broke out with Patrick Roanhouse, returned to the hotel with boxes of pizza, and recorded an E3 2010 wrap up show.
Associate producer Kenji Yamamoto shared some Hard Corps: Uprising information with me while on the E3 2010 floor. Hard Corps: Uprising, from its inception, was envisioned as a 2D video game, as Konami wanted a produce a title that was both accessible to the average gamer, and packed a unique visual style. According to Yamamoto, that was why Arc System Works was tapped to developed the game: they are chock full of ”excellence in 2D programming.” And it shows.
After Warren Spector gave his presentation of the new Epic Mickey gamplay, he introduced us to David Garibaldi, an artist who is well known for his unique, energetic approach to creating masterpieces. While at the presentation he was able to create three different paintings. The second is shown in a series of snapshots below, followed by video of the first being made. The video is a bit lengthy so if you’re not big on patience I would suggest hitting the fast-forward or clicking ahead in intervals but it’s definitely an awesome experience in real-time. Enjoy!
It would have been easy for us to overlook the plain, white canvass that was the Disney Interactive Studios booth. But as the trailer for Disney Epic Mickey began playing overhead, it was clear that Disney was well on its way to painting one of its most memorable masterpieces yet.
The DS version of Sonic Colors, developed in tandem with Sonic Team and DIMPS, looks and plays a lot like the Sonic Rush series. Although the zones looked familiar to Sonic Colors Wii version (both versions had demos featuring the Tropical Resort Zone and Sweet Mountain Zone, a level made up entirely of cakes and lollipops and the like) the level design was understandably different.