Posts Tagged ‘gmode’

Interview: Anthony De Sa Ferreira, Business Development Director, Golgoth Studio

Interview: Anthony De Sa Ferreira, Business Development Director, Golgoth Studio

2D ain’t dead – – not by a long shot. Games such as Mega Man 10, Sonic the Hedgehog 4: Episode 1, and Tatsunoko vs. Capcom prove that the art is still viable in the age of open worlds and polygon-counting. French developer Golgoth Studio is currently contributing to the 2D renaissance with its first [...]