Free Twin Blades DLC revealed in new trailer
Remember that forthcoming Twin Blades DLC that we mention in the game’s review? Well, Press Start Stuido has released a trailer detailing the new additions, which includes a more robust fighting system, a map, a storyline, new environments, and maybe the most welcome plus of all, bosses.
Bank Run combines an online interactive movie with iPhone gaming
One of the most difficult and time consuming activites that a website editor does on a daily basis is tackle the press release beast. I, for example, receive dozens of very similar-sounding games and gaming accessory pitches in my inbox, with one being barely distinguishable from the next. Bank Run is not one of those games.
Mimeo and The Kleptopus King takes you on a 2D video game history lesson
Neo-retro titles are all the rage these days as developers that were once enamored with the old school games of yore now have a chance to create their very own on the cheap. In most cases, games such as Mega Man 10 duplicates the aesthetics of video games from a particular era, but very few attempt to capture the look and feel of multiple eras.
Mimeo and The Kleptopus King, an upcoming 2D hop-n-bop Mario clone for the iPhone/iPod touch, does just that. When cartridge power ups are acquired it doesn’t effect the player character, but the world around him. The power ups will transform the environments from 2-bit to 4-bit to 8-bit and, ultimately, 16-bit. Switching between the different 2D video game eras alters the enemy behavior and level design, so there’s a bit of puzzle gaming involved as well to complete stages.
Touch Arcade as a Vimeo of Mimeo that’s worth checking out. Yup, a Vimeo of Mimeo. That makes me giggle.
[Hat tip: Touch Arcade]
Street Fighter IV for iPhone price and roster details
A little over a week ago we brought you news of Street Fighter IV for iPhone. Well, after days of speculation, GamePro has brought us video of the game in action and from what I can tell, March can add one more kickass release to its roster.
Slated to hit the iPhone and iPod touch sometime in March, Street Fighter IV for iPhone will run gamers $9.99 and features 7 characters from the classic series (Ryu, Ken, Guile, Blanka, Chun-Li, Dhalsim, M. Bison) along with Abel, a new addition to the franchise.
We have yet to test drive the app for ourselves here at 2D-X but judging by the released gameplay footage, Street Fighter for iPhone allows gamers to utilize Apple’s touch-screen interface rather effortlessly and seems to integrate the same engine that made it successful on the Xbox 360 and PS3 consoles.
Check out the video for yourself here and tell us what you think. We’ll keep you posted on any new developments.
[Hat tip: GamePro]
Rayman coming to iPhone and iPod touch courtesy of Gameloft
After making his debut in 1995 as an early PlayStation classic, Ubisoft’s beloved Rayman will be coming to the iPhone and iPod touch soon. While I haven’t been a fan of it, I’ve always been a fan of the crazy ravin’ rabbids in the game. We can only hope that the game will possess visuals as lush as the 2D graphics seen in the original (spotlighted in the clip above).
As Rayman, you must recapture the great Protoon after it has been stolen. You’ll also need to free the Electoons and restore the world’s harmony. It closely resembles and sounds like Sonic . Plus, it looks fun! What other need must you fulfill while impatiently passing time?
Plants vs. Zombies sprouts and shuffles onto the Apple iPhone Feb. 15
If it seems as though Popcap Games marvelous cute and inventive take on the tower defense genre, Plants vs. Zombies, has been in the works for the iPhone/iPod touch for a long, long time, it has – the game was first announced in last August. Although Popcap Games didn’t make its “late 2009″ window, I can forgive the kindly team of casual gaming gurus because the trailer for the upcoming Apple port looks really, really good (and they know how to thoroughly rock a Halloween parade).
Judging by Popcap Games’ video, the winning gameplay looks in tact, but I wonder how the multi-touch will be implemented (which has, unfortunately, added a cumbersome elements to many good iPhone/iPod touch titles). Still, the prospect of playing Plants vs. Zombies on the Apple iPad’s slick 9.7-inch display sounds quite delicious, especially on long flights or road trips, if you happen to think the tweener device is worthy the dough.
Will the Apple iPad change portable gaming?
Everything in the known universe is pointing toward the release of the much-rumored, much-talked about iPad during Apple’s press event tomorrow morning/afternoon. There’s been chatter of how this revolutionary portable computer will save the newspaper and magazine industries, change the way media is distributed, and give parents to lonely orphans, but oddly, there hasn’t been gaming talk, which is surprising considering the number of iPhone/iPod touch games are available in the App Store. Still, a few gaming journies have confessed that they’ve received invites to the big showcase, which hints that gaming will be a significant part of the iPad experience.
So as the Apple iPad is (hopefully) bring prepped for its world debut, take a look back at this article, penned just last month, which explains why I believe the Apple iPad will forever change the Apple video game experience and possibly threaten the big boys.
Agreed?
Sega Ultimate Genesis Collection brings Sonic and friends to the iPhone and iPod touch (and iTablet?)
Filed under: Emulation, Homebrew, and Modding
OK, I realize that every game has there preferred platform to play their favorite titles, but seriously, is anyone clamoring to relive their childhood memories on the iPhone/iPod touch? SEGA thinks so, and apparently deemed it a fine time to launch a classic gaming portal that’s set to arrive in the App Store in February.
According to the fine chaps at Gizmodo, SEGA’s Ultimate Genesis Collection app comes bundled with one title (the highly suspect Space Harrier II), but allows gamers on the go to make in-app purchases. The lineup supposedly consists of:
• Sonic the Hedgehog: $5.99
• Golden Axe: $4.99
• Ecco the Dolphin: $2.99
• Shining Force: $2.99
Not bad, but someone tap me on the shoulder when Outrun and a decent controller accessory appears.
Review: Strikers 1945 Plus (iPhone/iPod touch)
Strikers 1945 Plus, Psikyo’s classic World War II vertical shooter, is now available in the Apps Store, and I am smiling from ear to ear. The 2D shmup devoured huge chunks of my meager Funcoland paychecks when I was in my early to mid 20s, which is remarkably depressing in retrospect when you ponder the fact that I worked in a game store only to blow my very meager scraps on the dying arcade scene.
But now I’m all grownsed up, and boarding the nostalgia train coutresy of WindySoft. The seats are familiar and comfortable, but wonky controls prevent this iPhone/iPod touch port from equalizing the arcade’s joystick/button perfection.
Strikers 1945 Plus Soars Onto The iPhone/iPod touch

The iPhone/iPod touch now has Strikers 1945 Plus. I am now similing.
Psikyo’s classic World War II vertical shooter devoured huge chunks of my meager Funcoland paychecks when I was in my early to mid 20s, which is sorta kinda sad when you ponder the fact that I worked in a game store only to blow my scraps on the dying arcade scene.
The shmup offers six fighter planes: the P-38 Lighting, Flying pan-cake, Spit fire, Zero fighter, Fiat, Ta152, and a hidden fighter, Ascender. Each plane has three methods of attack: basic ammo, an energy-charged attack, and bomb/support.
Besides the traditional old school twitch action, Strikers 1945 Plus features power ups that boost weapon strength and supporting fire during dogfights. In addition, each fighter will get different sub-weapons from each power-up.
All in all, it sounds like a very promising offering for mobile shooter fans. Check back soon for a full review.














