Realview V-Screen turns 2D PSP games to 3D

February 8, 2010 by Chris Gampat · 3 Comments
Filed under: Gaming Gear 

Picture 3 Realview V Screen turns 2D PSP games to 3D

Although it’s been out since January, it’s worth it to note that Realview’s V-Screen can turn all your 2D PSP games into a 3D experience. It works by enhancing perceived depth of field in the graphics to give you something that will pop out more as opposed to looking flat.

This sounds similar to how modern day cinematography works in that your foreground can be more in focus and your background and mid-ground be out of focus and therefore a bit harder to see. However, I haven’t actually seen a demo of the product in action, but we just got one in the house so we’ll let you know howthe visuals play out in coming days.

Realview especially recommends the $39.99 V-Screen for racing games when you’re on the track and trying to tear it up. 2D NSFW content with this screen may be really something to check out (not that we condone such action, heh).

Interview: Terry “Valkor” Lewis of The Other View Talks SEGA and The Dreamcast

September 11, 2009 by Jeffrey L. Wilson · 1 Comment
Filed under: Consoles, Interviews 

valkorfinal Interview: Terry Valkor Lewis of The Other View Talks SEGA and The DreamcastWhen I think of a person that’s truly a fan of SEGA’s body of work, no one comes to mind before Terry “Valkor” Lewis, editor-in-chief of The Other View.  From the Genesis’ time to the present day, he’s stuck faithfully by SEGA’s side. Today, he’s here to talk Dreamcast as our week-long reflection continues.

What does 9.9.99 mean to you?

SEGA lost a lot of fans after the debacle with the 32X and the Saturn, though for me the SEGA Saturn was a hardware hit, and I loved it for what it was worth. But to me, 9.9.99 was the day that I thought Sega would rise above their past mistakes and regain their hold on the gaming world. To me it meant a world of games that I couldn’t get if I bought a Sony PlayStation 2 or even an N64 or GameCube. I didn’t wanna play the cutesy Mario type games popular with Nintendo, and I didn’t wanna deal with the mediocrity of PS games. I wanted a unique gaming experience that only the guys at SEGA could give me. And here’s how true to the course I stayed; I didn’t buy a PS2 until 2004! I simply wasn’t excited about PlayStation as I was for my Dreamcast.

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Virtual Vox Pop: What Are Some Of Your Favorite Musical Scores In 2D Games?

September 2, 2009 by Jeffrey L. Wilson · 8 Comments
Filed under: Music, Virtual Vox Pop 

rondoheader Virtual Vox Pop: What Are Some Of Your Favorite Musical Scores In 2D Games?

Virtual Vox Pop is a weekly open mic in which we ask you, the reader, to sound off on a particular topic. This week, it’s music.

Music and videogames have been kissy kissy bedfellows almost since the hobby’s inception. Pong-era titles were typically sound effects-laden games that lacked any discernible melody, but by the time the arcade scene began to explode with the introduction of Pac-Man tunes had become integral elements of the gameplay experience.

It was the NES where I first took notice of game music. Contra, for example, had adrenaline-pumping compositions (the pseudo-3D base stages, in particular) that got you riled up to blast alien soldiers back to their homeworld; Super Mario Bros.‘ loopy 1-1 and moody 1-2 tracks didn’t so much get you hyped to play, but pulled you into the Mushroom Kingdom with their extremely hummable tunes.

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Games of Summer: Rival Schools

July 19, 2009 by Rayne Lopez · 1 Comment
Filed under: Features, Fighters 

Rival Schools cover Games of Summer: Rival Schools

Games of Summer is a recurring seasonal retrospective highlighting those magical titles that evoke wondrous thoughts of warm weather, carefree days, and discovery. Over the course of the next few weeks, we’ll reflect on said titles and analyze why they meant so much to us then – – and just as much now.

I don’t know… maybe I was a nerd. But back in the day, during summer recess, I actually thought about school. I missed my friends, I missed class, I missed being apart of something. Summer for me was pretty “blah” as a kid. Growing up in the city, the pool and sprinkler (aka the fire hydrant on the corner) were pretty much all the summer excitement that we were going to get. As you can see, that can get pretty lame, pretty quick. For that same reason, the game that reminds me of summer is Rival Schools for the original PlayStation.

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