HD, dual soundtracks, Miles “Tails” Prower… Available on Steam, PSN, XBLA and many other platforms, the downloadable version of Sonic CD is the definitive version of the game. It’s the new shining example of how to resurrect an old game for new audiences. Pick up, errrr, download this game right now. It’s a must-have for hedgehog fans.
The American arcade scene isn’t dead; it’s evolved into a corporate, saccharin-filled environment that I simultaneously respect and borderline loathe. Potentially contradictory views, for sure, but those are the feelings that reside within when I think of the current state of arcade gaming.
The most under appreciated Sonic game returns to the marketplace as a digital download on the iOS, PSN, and XBLA platforms.
At the end, I was satisfied with this snappy, sharp game. It’s a brief one, with jokey end credits and a song full of film quotes and references that suggests the developers had a good time making the game. I had a good time playing it. I would’ve had a great one had they went that extra mile and addressed all those points I touched on to make it even better. Fans of Aliens and action games should check it out.
The levels are so good, so imaginative at times — especially later modern levels like City Escape and Crisis City — I have to wonder why SEGA doesn’t do entire games like this. They obviously still got it in them! And the controls, a point of contention in Sonic 4, are spot-on this time. There are no gravity issues, no weird jumping caveats, or problems with control response or anything. This is the Sonic we remember from the Genesis days rendered in glorious, wide high-definition.
Zombie Revenge is Jason X in video game form. Sure, there’s no single, hulking space-murderer, but SEGA’s Dreamcast-era title features a ridiculous plot (The U.S. government attempting to animate corpses as military super soldiers–WTF!), voice acting that rivals Resident Evil’s “quality,” and, thankfully, numerous ways to turn the lumbering masses into quivering pulp. It’s a joke of a game–in the best way possible.
SEGA tried to do some interesting things here and sadly came short, due to the horrible controls and voice acting. The concept is interesting, and maybe with a bit more polish the came could have been a winner. But this is not the case; instead you’re left with a short, forgettable experience that’s more trick than treat.
I got into the Shinobi series with its PS2 installment, a notoriously difficult game that had me crying ojisan after the mall level with the spider webs everywhere. It was painful, but a good kind of pain. Yeah, I know. Weird. So I’m coming into this new title for 3DS, developed by Griptonite, from the perspective of that particular game. I know the original Genesis/Mega Drive games, particularly Revenge of Shinobi (which still isn’t on Virtual Console), gets a lot of gamers hot in the zukin, and this new ones looks to recapture that old-school feel of the late-80s/early-90s, when ninjas were all the gekido!