Kids these days don’t risk a punch in the face with the Xbox Lives and PlayStation Networks providing safe haven for all manner of smack-talkers. But back in the ’90s, mouthing off and Street Fighter II just didn’t mix. Especially during the dog days of summer.
The traps that Warner Bros. Interactive needs to avoid in order to return Mortal Kombat to relevancy.
Unless you’re especially enamored with the Samuari Shodown brand, Namco’ Soul Calibur series is still the king of the weapon-based fighter hill.
Virtual Vox Pop is a weekly open mic in which we ask you, the reader, to sound off on a particular topic. This week, it’s craptacular games. You know a game is a substandard mess of epic proportions when you and your friends try to justify its existence. 1993′s Power Moves was, without a shiver [...]
Last week I had the chance to catch up with the good folks at Majesco, who allowed me to sample the upcoming Wii-exclusive, A Boy and Blob. But before I can relate my experience with this remake/sequel of the incredibly cool David Crane NES game, I invite you to hop into the Way Back Machine [...]
Two years ago, I turned an accusing eye toward beat ‘em ups, but let it be known that I’m still a devoted fan of the genre, despite its repetitive nature and numerous flaws. Although there are plenty of gameplay tweaks that can be done to breathe new life into the category, I’m going to focus [...]
[Disasterpiece is a recurring feature in which the 2D-X staff admits to loving truly awful games. This outing, Jeffrey L. Wilson fesses up to Ninja Combat.] Many of you know me simply as Jeffrey L. Wilson, lead editor of 2D-X, but a good friend of mine, Lauren Fairbanks, frequently calls me by another name: film [...]