2D-X began life in 2009 as one grumpy old gamer’s outlet for sharing his gaming-related gripes with the world. The site was sin-ugly–it was built on top of a slightly tweaked free WordPress theme–but the content! Oh, the content! 2D-X was an ode to the 2D style of gameplay, with a sharp focus on platforming, action, shmups, and other genres from yesterday that are still viable and engaging. There was a marked anti-FPS and general disdain for many of today’s overly complex control schemes and space marines whose only lot in life was to shoot, shoot, and shoot again. And possibly grenade.
That changed with expansion. But expansion didn’t mean destruction of the core idea of delivering well-thought out and engaging content. Our tag line states that we’re the best damned video game site. Period. That is not just an edgy witticism. We strive to deliver compelling video game content that you won’t find at competing publications. As such, you won’t find news or regurgitated press releases. There are a million and two gaming sites covering that “beat.”
You’ll find in-depth reviews, hands-on articles, developer interviews, and features. That sounds like every other gaming site? Well, we also offer instructional How To pieces designed to help you improve your game. We focus not only on video games, but the culture of video games. You have a killer gaming collection? Drop us some pix and we’ll showcase them to the rest of the nerd world. Have a killer chiptunes set? Let’s discuss the creative process.
We’re 2D-X. No non-sense, hardcore video game coverage.
- Jeffrey L. Wilson, Founder/Editor-in-Chief
- Tatjana Vejnovic, Managing Editor
- Tim Torres, Senior Reviews Editor
- Avion Foster-Jarvis, Staff Editor
- Eric Guzman, Staff Editor
- Thomas Rivas, Contributing Editor
- Sean-Paul Adams, Contributing Editor
- Sheree N. Johnson, Convention Video Host
- John De Large, Contributing Editor











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