The sad truth about Team17′s Worms series is that it is somewhat stagnant. At one time, it was a fun, innovative turn-based strategy game, but I can’t recall being particularly excited about the series at all since Worms Armageddon. In the ten years since then, seven Worms games (nevermind the spin-offs) have been released, and none of them have made a splash. Wherefor art the glory days of a ninja rope swing to a Holy Hand Grenade drop?
With any luck, that all may change, and very soon. Worms 2: Armageddon is set to release next Wednesday, July 1. While technically a sequel to the XBLA Worms that came out in 2007, Worms 2: Armageddon is a spiritual successor to the award-winning title of a decade past.
You can also get a gander at some new features over here. Among the most exciting sounding newness is the tactical promise of a sentry gun, persistent fire that burns terrain over multiple turns, vertical cavern levels, and whatever the hell a Buffalo of Lies is.
This blows wind up my skirt in so many ways it isn’t even funny. We’ll see on Wednesday whether or not it’s worth the 800 MSP. But I’m sure you already know whether or not you’re going to play it.



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